FFXI GIL-the Silence Is Deafening
Yet now, when many of SEs most valued customers are desperately seeking communication, they are receiving none. The players do not understand why developers felt the need to change such a fundamental aspect of the game, especially something that was a complete non-issue to the playerbase. FFXI GIL.Flame wars about enfeebling magic never covered the premier site message boards, as was the case when bards were spamming songs for easy experience points in campaign. This enfeebling magic adjustment feels completely out of the blue, no less random than the winning numbers of last year mog lottery to buy Ffxi gil.
Nerf or not, this adjustment to enfeebling magic impacts many who play, especially those who play as black mage or red mage. If you follow the Vana diel census -- or if you do much Dynamis-Xarcabard -- then you know that red mage is one of the most popular jobs in the game. Many players have spent years perfecting their red mages as enfeebling specialists. They burned countless real-life hours to merit their skills and wait in line for specific pieces of endgame gear.
For unknown reasons, the results of their efforts have been diminished. Why?
Like all aging MMOs, this game has seen its share of adjustments. There was the infamous ranger nerf, followed by the infamous beastmaster nerf (cleverly disguised as an MPK patch). Dragoons, ninjas and most jobs that do not rhyme with
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