Here is the scoop. The suits in the front office of WOW have profited for years by allowing gold to be sold by many "3rd party" companies. Third party is the term used when you want to disassociate your brand in this case WOW from other parties or companies. Power leveling has partnered with a select list of companies for years. The banning last year were nothing more than an attempt by power leveling to monopolize on who can sell gold to it is customer base. They eliminated the competition plain and simple. This act, were it to take place in the "real" business world, would be tantamount to criminal business practices and prosecuted.
Part two of the genius of the WOW bandits. WOW only really succeeded in slowing the competition down between their "3rd party" front companies for gold sales and power leveling and their competitor companies. This forced these other companies to invest in the purchasing and maintaining of all new accounts which these companies look on as the cost of doing business. Who profited by this? Why power leveling you all getting the picture here?
Part three of the power leveling empirical plan. More than 50% of the accounts that were permanently banned in the January 2007 banning are private individuals. These poor gamers more than likely purchased gold or power leveling from WOW or other companies. This act gave the WOW Corporation the right to ban these accounts under the user agreements.
"They waited until these customers purchased the new expansion and then banned the accounts in question".
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