Abstract: The current version of the DK often constrained by the GCD, which is the main mechanism of change runes. DK have a large disaster should not be in the restricted GCD.
Riding fast on the disciplinary system of the significance of resources
I do not understand why other similar talent have become the basic mechanism, which made the punishment been riding talent. This should be the game's only "X-skills you will now gain rapid access to" the gift, please also made it the basis of mechanism, there is no reason not to get points vocational talents to the core attributes such rapid access to such income. For most melee is rapidly provide more resources, and discipline to ride the resources of the system based on mana but did not receive more revenue. The system will have sufficient resources limited, it makes no computer players can not cast treatment or other expenses expensive spell, such as dedication, but if we add an attractive rapid player / mana corresponding mechanism, riding the resources systems discipline not very attractive.
The legal systems of employment, the rapid accelerated its magic, but rarely the same if you cast, the rapid is not necessary.
Then these mechanisms do not apply corrections to ride. Of course, the discipline to ride from the square cut of more damage, but other close combat as well. Trying to be crusaders against time and rapid cooling is also linked to other melee classes more in line with the "rapid lets you do more," the output model. (But not rapidly reduce the cooldown time of universal mechanism, from a technical point of view is you is not accurate)
Ultimately, we may make rapid cooling time affect Crusader Strike to be a central mechanism, we have made gifts to because we found that players like 4.5 seconds and can be predicted cooling Crusader Strike, there are players like shortened by rapid cooling time mode.
DK rune system changeover
The current version of DK often constrained by the GCD, which is the main mechanism of change runes. DK have a large disaster in the constraints should not be affected by the GCD.
Flat cut produce was rejected because the sacred energy
Flat cut produce to the sanctity of energy are difficult to predict the point of annoying, assuming you have 2 points in Holy energy, you press the Crusaders attack triggered a sudden flat cut 1 point Divine energy, you waste a 1.5 second GCD, and a waste of divine energy - in theory, you now have 4 points sacred energy. Energy and skills to attack the sacred link so you can train yourself to at least triggered care, and if you do not use any skills, you will not be divine energy. You can use each skill to observe the sacred trigger additional energy - divine energy will not trigger a sudden.
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