Blood rushed only by bloodthirsty trigger, affecting only the specific violent bang and the total damage. The latter shows only your client's instructions wrong.
Not all things must be subject to rapid addition (same crit). Just to let: A-equipment on a property is not garbage; B-wild not in a rolling equipment level weapons on it.
Does not affect the tear rapidly. Our main idea is not accelerated in recent fighting in the DoT. Rapidly in the recent war the proceeds from more energy mainly from the back, it does not cause the blood of breath rapid decline in value. Tear down can be really explosive.
I guess what you have to ask the following: rapid effects are not bashing. But we will be bloody furious rapid change from a passive level of your hack has a chance to get extra rage. This will make weapons of war from the rapid gains better, while giving the weapons a war is not very controllable source of anger (crit way, but not the proceeds of crit)
We do not worry about the heroic fight beyond the punch, if that happens, and is also fine-tuning problem solved.
Editors note: specific Fury Fury is another talent the lowest level, to improve dual wielding one-handed weapon damage.