From a personal viewpoint, I'd probably fall more into the affliction or feral side of things. I enjoy complexity and rotations that involve quick thinking and fast reaction times yet, I also understand that this is not how everyone would like to play the game. The second form of synergy is more important when it comes to the aspect of altering rotations; it is what can be called active synergy. Active synergy is when you have a bonus from a talent or an ability in which you must directly input a command in order to benefit from the effect.
At the core, there really is no difference between any of the various types of active synergy that exist in WOW, but there are still some forms that are more effective in creating complexity than others usually as a product of RNG. Here are some examples of both types: the requirement of Immolate in order to use Conflagrate is a form of active synergy, yet is fairly poor in creating complexity. All it does is creating a situation in which the player benefits from a behavior that is already encouraged (keeping DOTs up as much as possible). We are also looking forward to receiving your order. If you have any problems with buying cheap WOW gold, please come to our website, you will receive rapid relies to your enquiries. It is our pleasure to provide the highest quality customer service for every WOW player.
Even if a warlock didn't want to keep Immolate all the time, the warlock could still just as easily create a cast sequence macro in order to perform the task; therefore, although this is a form of active synergy, it doesn't create complexity. A talent such as Fingers of Frost or Hot Streak is also forms of active synergy, yet they do add rotational complexity, predominately as a function of RNG. Both of these are talents that allow players to deviate from their standard rotation merely as a product of getting a boost from casting their primary abilities. This, in essence, is synergy, even though it may not always seems like it to some. It is one of the few ways in which Blizzard has been able to successfully create complexity within rotations.
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